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Wesnoth Units database

Jinn

(image)

Jinn is the most intelligent entity called by alchemists. It can talk and think but it is very naive.

Jinn can fly and fight using powerful magic, but it's very weak in close range.
Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.

Advances from: Enchanted one
Advances to: Great Jinn Efreeti
Cost: 20
HP: 35
Motus: 6
XP: 50
Ordo: 1
Alignment: medius
IDBM Jinn
Abilities:
(image)touch
frigidus
8 - 1
conflictio
(image)magic
ignis
5 - 3
missile
magical
Resistances:
ferrum20%
cuspis10%
impulsus10%
ignis0%
frigidus0%
mysticus-20%
TerraMovement CostDefensum
Aqua120%
Castellum160%
Caverna340%
Colles150%
Cotes150%
Glacialis120%
Harena130%
Impervius-90%
Montes160%
Nemus Fungorum350%
Nonterra120%
Palus120%
Planus140%
Salum120%
Silva150%
Viculus160%